CROSSGEN Join the Discord
GAME DESIGN LAB · DEVELOPER COMMUNITY

Cross genres.
Cross intelligences.

A game design lab and developer community. We build across genre lines with intelligent models in the loop, and we share the tools, funding and credit that let indies build together.

Join the Discord Help test a game
FIG. 01 · THE CROSSINGMOVE YOUR CURSOR
01 · NOW BUILDING

Three prototypes, zero respect for genre lines.

All games →
ROGUELIKE × CITY-BUILDER

Project 01 · working title

Die, respawn, rezone. Every run is a district, every death a planning meeting.

PROTOTYPE HELP TEST →
NARRATIVE × RACER

Project 02 · working title

A love story at 240 km/h. The dialogue choices are the racing line.

PLAYTESTING HELP TEST →
FARMING × HORROR

Project 03 · working title

Something is wrong with the turnips. Harvest by day, don't look at the barn by night.

CONCEPT FOLLOW →
02 · HOW WE BUILD

Three rules we actually follow.

CROSSGEN is a game design lab and developer community. We build games across genre boundaries, with intelligent systems as co-developers at every stage, and we share the tools, funding and credit that let independent studios build together.

The full process →
01 · CROSS

Genre without borders

Mechanics, worlds and audiences combined on purpose, not by accident.

02 · CO-DEVELOP

Intelligent systems as collaborators

Design, code and art made with intelligent models in the loop, directed and owned by people.

03 · COMMONS

Shared community and funding

Pooled resources, open process and fair credit for every indie who contributes.

03 · DEVLOG

Notes from the crossing.

All entries →
003
Why our roguelike has zoning lawsEvery run is a district. What happened when we let the city plan the dungeon.
BUILD 01 · DRAFT
002
Teaching a model to lose gracefullyOur co-developer kept winning its own racing game. We slowed it down on purpose.
CO-DEV · DRAFT
001
Hello, crossingWhat CROSSGEN is, what it isn't, and the three rules we're building by.
STUDIO
04 · JOIN THE CROSSING

Four ways in. Pick one, or all four.

DISCORD Join the Discord Where the crossing happens. Devs, players and the occasional model. OPEN INVITE →
NEWSLETTER One email a month Builds, playtest dates and devlog highlights. No filler.
PLAYTEST Help test a game Break our prototypes before players do. Credit in every build you touch. APPLY → FUNDING Fund a build Back the commons. Pooled funding, open process, shared credit. HOW IT WORKS →